In this project, I went back to both of the props and UV mapped them so that i can bake the high poly later on. Also, for both the web shooters and web bomb, i added in the extra hard surface details onto the high poly which i can add to the baked textures for the low poly model. Then, for the final textures, I used Substance Painter and painted everything non-destructively.
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Portfolio 3 Week 4 Final Turn In
Week 1: Reference, Proxy/Low-Poly Week 2: High Poly/Sculpt Week 3: Game-Res/ Retop, UVs, Bake Week 4: Final Textures and Materials, F...

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Final Shot Layer Setup This is a project I thought would be fun for me to do. Spider-Man is my favorite superhero of all time and I defini...
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Week 1: Reference, Proxy/Low-Poly Week 2: High Poly/Sculpt Week 3: Game-Res/ Retop, UVs, Bake Week 4: Final Textures and Materials, F...
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