Thursday, November 3, 2022

VR Project - Spider-Man Clean Pass

 In this project, I went back to both of the props and UV mapped them so that i can bake the high poly later on. Also, for both the web shooters and web bomb, i added in the extra hard surface details onto the high poly which i can add to the baked textures for the low poly model. Then, for the final textures, I used Substance Painter and painted everything non-destructively.


    Web Bomb Clean Pass and Textures


Web Shooters Clean Pass and Textures



Submission to Perforce







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Portfolio 3 Week 4 Final Turn In

  Week 1: Reference, Proxy/Low-Poly  Week 2: High Poly/Sculpt Week 3:  Game-Res/ Retop, UVs, Bake  Week 4:  Final Textures and Materials, F...